创建 Assets目录下 link.xml
<linker>
<assembly fullname="IFramework" preserve="all"/>
<assembly fullname="UnityEngine">
<type fullname="UnityEngine.BoxCollider" preserve="all"/>
<type fullname="UnityEngine.SkinnedMeshRenderer" preserve="all"/>
<type fullname="UnityEngine.ParticleSystemRenderer" preserve="all"/>
<type fullname="UnityEngine.ParticleSystem" preserve="all"/>
<type fullname="UnityEngine.AudioListener" preserve="all"/>
</assembly>
</linker>